#include <iostream>
#include "Betting.h"

using namespace std;

//this sets
BetSystem :: BetSystem()
{

	money = 1000.00;
}

BetSystem :: ~BetSystem()
{
	money = 0.00;

}

void BetSystem :: setMoney(float users_money)
{
	money = users_money;
}

float BetSystem :: getMoney()
{
	return money;
}

float BetSystem :: winMoney(float amount)
{
	
	setMoney(money + amount*2);
    return money;
}

float BetSystem :: loseMoney(float amount)
{
	
	setMoney(money - amount);
	return money;
}
float BetSystem :: winMoneyNatural(float amount)
{
	
	setMoney(money + (amount + amount * 1.5));
    return money;
}
